Animations
From NYU CCPP Wiki
I have always wanted three-dimensional graphics to be as useful as two-dimensional graphics. If you make a plot on a piece of paper, there are all sorts of things you can do because you have the ability to draw on in, and project down to each axis, etc. I want looking at three-dimensional data to be this easy to look at. To do so requires more than a static image, but something you can manipulate interactively. That is, rather than pretty pictures, I want ways to look at data interactively in three dimensions on your desktop and find things you couldn't have found otherwise. Software like SGI Explorer works well for this purpose, but is expensive and requires at least a moderate level of investment to learn. I have developed a free, OpenGL-based program which is trivial to learn, called points.
You can now download the last version of points. A description and instructions are available online and are included in the package. Below are a couple of simple examples of things you can do with points. Keep in mind that you would be able to easily navigate and manipulate all of these objects interactively using points.
- Redshift-space Galaxy Distribution
- General Polygon Mesh
- Particle Velocities



